This level was made as an exercice for a level design lesson. The instructions where as follow :
- create a map of San Antonio for the game The Crew
- use 3 types of roads (large ones, small ones and dirt ones)
- use a maximum of 60 crossroads (with 4 roads maximum)
- divide the map in districts
Then, we had to create 3 circuits on our map.
Download the compete pdf detailling the maps (in french) : map.
The circuit 1 is completely on asphalt (except for the shortcuts). The player must go to high speed, make a few thight turns, and avoid traffic on the large roads.
The circuit 2 is nearly completely on dirt roads. The player must master the dirt physics and achieve two jumps (one only is mandatory).
The circuit 3 is a combination of asphalt and dirt. The player must optimize some really thight turns. He shouls also take the shortcuts and jumps harder to follow